Spells

Spells come in levels from 0 to 9 as usual for the d20 system. To be able to cast a spell, the caster needs a high enough level, which is at least two times the spell level minus one.

Casting a spell requires a specific check based on that spell's degree of mastery. The spell mastery with a spell not in the character's spell pool is -5. After adding a spell to the spell pool, it becomes 0, and gains +1 per one skill point invested in that specific spell. The mastery value is added to the spell casting check, in addition to the character's key casting attribute (Int, if not otherwise noted), and a DC of 10 + the spell's level has to be beaten to cast the spell successfully.

The DC for the spell's casting is increased by +2 if there is a specified mental or complex somatic component to casting it (if both are required +4).